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	<title>Comments on: Day Two: Sun WERC</title>
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	<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/</link>
	<description>The official blog of the PacRimX Island Project in Teen Second Life</description>
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		<title>By: Sun&#8217;s Wonderland/Darkstar Open-Source Virtual Worlds Project &#124; Tom Werner</title>
		<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5963</link>
		<dc:creator>Sun&#8217;s Wonderland/Darkstar Open-Source Virtual Worlds Project &#124; Tom Werner</dc:creator>
		<pubDate>Fri, 07 Mar 2008 15:38:55 +0000</pubDate>
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		<description>[...] Trevena posted a couple of excellent blog entries here and here about Sun Microsystems&#8217; new Wonderland/Darkstar virtual-worlds platform (YouTube [...]</description>
		<content:encoded><![CDATA[<p>[...] Trevena posted a couple of excellent blog entries here and here about Sun Microsystems&#8217; new Wonderland/Darkstar virtual-worlds platform (YouTube [...]</p>
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		<title>By: Chris Flesuras</title>
		<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5873</link>
		<dc:creator>Chris Flesuras</dc:creator>
		<pubDate>Fri, 29 Feb 2008 03:38:03 +0000</pubDate>
		<guid isPermaLink="false">http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5873</guid>
		<description>I cringe at the idea of having to master Blender or Maya to create content in Wonderland/Darkstar.  The funny thing is, while SL is a closed world without the administrative freedoms of an open-source system like this one, the average user is incredibly limited in what they can create due to the steep learning curve.  Only the pros and masochists will be making stuff for Sun&#039;s system.  It is an exciting platform for serious work, but I reiterate your point about this not being a replacement for SL  -  There&#039;s absolutely no way that the average teacher or student will put forth the effort necessary to learn how to create content on Wonderland/Darkstar.  Though, it will be nice to have a reliable place for working and sharing presentations.  Also, how will the placement of the sims work?  Will there be an open/close switch to make your island public or private instantaneously?  How will residents share content with one another?  Will Sun develop  an offline system for transferring content?</description>
		<content:encoded><![CDATA[<p>I cringe at the idea of having to master Blender or Maya to create content in Wonderland/Darkstar.  The funny thing is, while SL is a closed world without the administrative freedoms of an open-source system like this one, the average user is incredibly limited in what they can create due to the steep learning curve.  Only the pros and masochists will be making stuff for Sun&#8217;s system.  It is an exciting platform for serious work, but I reiterate your point about this not being a replacement for SL  &#8211;  There&#8217;s absolutely no way that the average teacher or student will put forth the effort necessary to learn how to create content on Wonderland/Darkstar.  Though, it will be nice to have a reliable place for working and sharing presentations.  Also, how will the placement of the sims work?  Will there be an open/close switch to make your island public or private instantaneously?  How will residents share content with one another?  Will Sun develop  an offline system for transferring content?</p>
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		<title>By: The Grid Live &#187; Second Life News for February 28, 2008</title>
		<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5869</link>
		<dc:creator>The Grid Live &#187; Second Life News for February 28, 2008</dc:creator>
		<pubDate>Thu, 28 Feb 2008 21:25:40 +0000</pubDate>
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		<description>[...] PacificRim Exchange Day Two: Sun WERC Quote from the site - Today was day two of the Sun WERC Conference in San Francisco. There were [...]</description>
		<content:encoded><![CDATA[<p>[...] PacificRim Exchange Day Two: Sun WERC Quote from the site &#8211; Today was day two of the Sun WERC Conference in San Francisco. There were [...]</p>
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		<title>By: Troy McConaghy</title>
		<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5868</link>
		<dc:creator>Troy McConaghy</dc:creator>
		<pubDate>Thu, 28 Feb 2008 18:40:34 +0000</pubDate>
		<guid isPermaLink="false">http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5868</guid>
		<description>Thanks Stan - It looks like 2008 will be the year of new viable educational virtual world platforms... Wonderland/Darkstar, Qwaq/Croquet, Tomorrow Space/Ogoglio, *grid/OpenSim... and since we educators have limited time, posts like this are great:  we can quickly benefit from each other&#039;s investigations and experiments.  (Imagine if we had to wait for you to publish a peer-reviewed journal article instead!)

Linden Lab still says that the Second Life server code will go open source eventually.  OpenSim is an option for people who can&#039;t wait.  Philip Rosedale also said that they hope to have some kind of HTML-on-a-prim in SL by May 1.</description>
		<content:encoded><![CDATA[<p>Thanks Stan &#8211; It looks like 2008 will be the year of new viable educational virtual world platforms&#8230; Wonderland/Darkstar, Qwaq/Croquet, Tomorrow Space/Ogoglio, *grid/OpenSim&#8230; and since we educators have limited time, posts like this are great:  we can quickly benefit from each other&#8217;s investigations and experiments.  (Imagine if we had to wait for you to publish a peer-reviewed journal article instead!)</p>
<p>Linden Lab still says that the Second Life server code will go open source eventually.  OpenSim is an option for people who can&#8217;t wait.  Philip Rosedale also said that they hope to have some kind of HTML-on-a-prim in SL by May 1.</p>
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		<title>By: Tom Werner</title>
		<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5865</link>
		<dc:creator>Tom Werner</dc:creator>
		<pubDate>Thu, 28 Feb 2008 14:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5865</guid>
		<description>Much thanks for these two excellent posts about the Sun initiative. Very perceptive and informative.</description>
		<content:encoded><![CDATA[<p>Much thanks for these two excellent posts about the Sun initiative. Very perceptive and informative.</p>
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		<title>By: Graham Mills</title>
		<link>http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5862</link>
		<dc:creator>Graham Mills</dc:creator>
		<pubDate>Thu, 28 Feb 2008 11:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://pacificrimx.wordpress.com/2008/02/27/day-two-sun-werc/#comment-5862</guid>
		<description>Presumably in the braoder scheme of things there are also going to be overlaps with Qwaq Forums and OpenSim as well as opportunities to move content between platforms. Not a two-horse race or possibly even a race at all.</description>
		<content:encoded><![CDATA[<p>Presumably in the braoder scheme of things there are also going to be overlaps with Qwaq Forums and OpenSim as well as opportunities to move content between platforms. Not a two-horse race or possibly even a race at all.</p>
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